#pragma once
#include<iostream>
#include<string>
#include<pthread.h>
#include<functional>

namespace ThreadMoudle
{
    //线程要执行的方法
    //typedef void (*func_t)(ThreadData *td);
    using func_t = std::function<void(const std::string&)>;
    class Thread
    {
    public:
        void Excute()
        {
            std::cout << _name << "is running" << std::endl;
            _isrunning = true;
            _func(_name);
            _isrunning = false;
        }
    public:
        Thread(const std::string& name, func_t func) :_name(name), _func(func)
        {
            std::cout << "create" << name << "done" << std::endl;
        }
        static void* ThreadRoutine(void* args)//新线程都会执行该方法
        {
            Thread* self = static_cast<Thread*>(args);//获得了当前对象
            self->Excute();
            return nullptr;
        }
        bool Start()
        {
            int n = ::pthread_create(&_tid, nullptr, ThreadRoutine, this);
            if(n != 0) return false;
            return true;
        }
        std::string Status()
        {
            if(_isrunning) return "running";
            else return "sleep";
        }
        void Stop()
        {
            if(_isrunning)
            {
                ::pthread_cancel(_tid);
                _isrunning = false;
                std::cout << _name << "Stop" << std::endl;
            }
        }
        std::string Name()
        {
            return _name;
        }
        void Join()
        {
            ::pthread_join(_tid, nullptr);
            std::cout << _name << "Joined" << std::endl;
        }
        ~Thread()
        {

        }
    public:
        std::string _name;
        pthread_t _tid;
        bool _isrunning;
        func_t _func; //线程要执行的回调函数
    };   
};